When all factions are equally repugnant (or at least so repugnant that the moral distinctions become trivial), it takes the interest out of choosing. Just reading a couple well documented and presented threads on the Obsidian forums taught me everything I needed to know about Attributes, recovery and so on.Īgreed. And it really didn't take any time at all. You'll never likely get through to the majority of players, but it's at least something.Įven for me prior to PoE I knew how these games worked in the broad strokes, but just kind of bumbled my way through without really taking the time to understand how things worked, but being a lot older now and anticipating the launch of PoE I actually took the time to read through forum posts on mechanics and watch vids from people in the Beta and for the first time I really understood how the combat and everything worked and because of that I immediately was in love with PoE at launch and only grew to love it more with each major update.
Fans of the genre kind of already do this for them actually and many are quite good, though a bit disjointed and long winded often.
I think some of this falls on the devs themselves as it would be very beneficial if they created a few really well done How To vids demonstrating the basics of combat in straight to the point ~10 minute videos. Which is all a real shame as just a bit of reading and a couple hours tops of methodical playtime paying attention to every detail of combat is more than enough to familiarize yourself with 80% of what you need to know to get enjoyment out of the system.
Manuals no longer exist for the most part in this digital age and people aren't that interested in reading through documentation either anyways. The games themselves do no have tutorials and really the combat system itself as well as the games in general really don't lend themselves to tutorials either. They never take the time to actually learn how the combat and various systems work and when they get thrown into combat they get overwhelmed. It's really an education problem I think for most people. Click to shrink.I posted about this in a prior Deadfire thread where I think the major issue with RTwP is that it is a combat system that requires the player to spend some amount of time learning the basics of it which few are willing to do.